Rabos
For Publishers Launching a Crowdfunding Campaign

We build a digital, 3D version of your board game — a free demo at launch to win over backers, and a full reward tier at campaign's end — at no cost to you.

Give backers a reason to back bigger.

Backers who opt in get to play your game — for real, rules enforced, in 3D — the moment your campaign ends, months or years before the physical copy ships. It's a new reward tier that costs you nothing to offer and gets backers to pledge more.

We build itYou send assets, we do the digitization
You offer itAs an opt-in reward tier on your campaign
Zero costNo dev cost — we split the revenue instead

Live the Moment Your Campaign Launches

A free, playable demo — from day one.

We also build a free demo version that goes live the moment your crowdfunding campaign launches. Potential backers can try the actual game — rules enforced, no rulebook required — and see for themselves exactly how great it is, before they ever pledge a cent.

Try Before They Back

Potential backers play a real, rules-enforced slice of your game instead of taking your word for it — the campaign page becomes something they can experience, not just read about.

Builds Trust

A working demo proves the game exists and plays well, easing the leap of faith backers take on any crowdfunding campaign.

Builds Excitement

Something people can actually play gets shared, talked about, and revisited — keeping your campaign in front of potential backers throughout the funding window.

Encourages Bigger Pledges

Backers who've already fallen for the game firsthand are backers who pledge more, and pledge with confidence.

A New Kind of Reward Tier

The digital version, ready the moment the campaign ends.

Crowdfunding backers take a leap of faith — they pay now and wait a year or more for a physical game to arrive. Rabos removes the waiting. When your campaign ends, backers who opted in can start playing your game immediately in 3D, learn the rules from the app, and keep playing remotely with friends while they wait for the physical copy to ship.

For Their Backers

Why backers get excited

When backers see your game already implemented and playable, they know they're getting something the moment they pledge — not a promise.

Play Immediately

No waiting a year or more for the physical copy — backers can play the digital version the moment the campaign ends.

Learn the Rules

The app teaches the game as you play, so backers arrive at game night already knowing how to play the physical copy.

An Add-On, Not a Replacement

Rabos never competes with the physical edition. Backers who want it opt in; everyone else's pledge is unaffected.

Remote Play, Rules Enforced

Play with friends anywhere, with the rules automatically enforced — no rulebook arguments, no missed steps.

Real 3D, Multi-Platform

Full 3D pieces and boards on PC, Mac, and AR glasses — not a flat app port of your game.

Lightweight

A small download that launches instantly — no friction between pledging and playing.

For You, the Publisher

What you get

This is upside with no downside — extra revenue on top of your campaign, not a replacement for it.

Extra Money

An additional reward tier means additional pledges — with no manufacturing or development cost on your end.

No Risk

We split revenue — you earn a percentage, we earn a percentage. If a backer doesn't opt in, you lose nothing.

A Future Income Stream

Once built, we can sell the digital version separately after the campaign, any time you're ready.

It's Genuinely Cool

Your game, in holograms — pieces floating and flying above the table like magic. The kind of thing that gets shared.

Ready to talk? [email protected]

Is My Game a Fit?

What we can (and can't) take on right now

We're upfront about this so you don't waste time — here's where we're strongest today, and where we're not ready yet.

🟢 Great Fits, Fast Turnaround

  • Euro games
  • Simple, streamlined games
  • Puzzly games
  • Card games
  • Board games with clear, structured rules
  • Some party games

🔴 Not Ready For, Yet

  • Dexterity or real-time games
  • Talking / social deduction games
  • Text-heavy TRPGs
  • Highly open-ended games

How It Works

The publisher flow

A simple, low-effort path from first email to launch day.

Reach Out

Email us for a consultation — tell us about your game, your crowdfunding start date, and your goals.

Discuss Details

We talk through fit, timeline, and how the digital add-on tier fits your campaign.

Send Assets

You send us your rules, artwork, and any assets we need.

First Pass

We build a first working version and check in on status with you.

Refine & Final Check

We refine the implementation together and do a final review before it's locked.

Release the Demo

The free demo goes live the moment your campaign launches, so potential backers can try the game for themselves.

Release to Backers

The full digital version goes live for opted-in backers right after your campaign ends.

Let's talk about your campaign

Tell us about your game and your crowdfunding timeline, and we'll walk you through whether Rabos is a fit and how fast we can move.

Prefer email? [email protected]